{"hash":"0xF74E134F40192884","ns":"POPULATION","name":"_SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES","slug":"_SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES","official":false,"named":true,"luaName":"SetPedShouldIgnoreAvoidanceVolumes","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Params: p1 = 1 & 2 in R* Scripts, 0 = Disable avoidance, 1 = Enabled avoidance, 2 = Enabled avoidance (?)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/POPULATION/_SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES","markdownUrl":"https://natives.borderlinerp.com/natives/POPULATION/_SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES.md","snippets":{"lua":"SetPedShouldIgnoreAvoidanceVolumes(ped, p1)","luaInvoke":"Citizen.InvokeNative(0xF74E134F40192884, ped, p1)","js":"SetPedShouldIgnoreAvoidanceVolumes(ped, p1);","jsInvoke":"Citizen.invokeNative('0xF74E134F40192884', ped, p1);","csharp":"Function.Call((Hash)0xF74E134F40192884, ped, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}