{"hash":"0xC0F0417A90402742","ns":"PROPSET","name":"_ADD_LIGHT_PROP_SET_TO_VEHICLE","slug":"_ADD_LIGHT_PROP_SET_TO_VEHICLE","official":false,"named":true,"luaName":"AddLightPropSetToVehicle","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"lightPropset","type":"Hash"}],"summary":"To remove propsets either parse a zero as hash or call 0xE31C0CB1C3186D40 0xA6A9712955F53D9C returns lightPropset Hashes","descriptions":[{"source":"alloc8or","format":"text","body":"To remove propsets either parse a zero as hash or call 0xE31C0CB1C3186D40\n0xA6A9712955F53D9C returns lightPropset Hashes\nhttps://github.com/femga/rdr3_discoveries/blob/master/vehicles/vehicle_modding/vehicle_lantern_propsets.lua"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PROPSET/_ADD_LIGHT_PROP_SET_TO_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/PROPSET/_ADD_LIGHT_PROP_SET_TO_VEHICLE.md","snippets":{"lua":"AddLightPropSetToVehicle(vehicle, lightPropset)","luaInvoke":"Citizen.InvokeNative(0xC0F0417A90402742, vehicle, lightPropset)","js":"AddLightPropSetToVehicle(vehicle, lightPropset);","jsInvoke":"Citizen.invokeNative('0xC0F0417A90402742', vehicle, lightPropset);","csharp":"Function.Call((Hash)0xC0F0417A90402742, vehicle, lightPropset);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}