{"hash":"0xCFC0BD09BB1B73FF","ns":"PROPSET","name":"_GET_TRAIN_CARRIAGE_PROP_SET","slug":"_GET_TRAIN_CARRIAGE_PROP_SET","official":false,"named":true,"luaName":"GetTrainCarriagePropSet","game":"rdr3","apiset":"client","returnType":"PropSet","params":[{"name":"trainCarriage","type":"Entity"}],"summary":"Example before/after deleting a train carriage's propset:","descriptions":[{"source":"alloc8or","format":"text","body":"Example before/after deleting a train carriage's propset: https://imgur.com/a/qRNrIrK"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PROPSET/_GET_TRAIN_CARRIAGE_PROP_SET","markdownUrl":"https://natives.borderlinerp.com/natives/PROPSET/_GET_TRAIN_CARRIAGE_PROP_SET.md","snippets":{"lua":"local retval = GetTrainCarriagePropSet(trainCarriage)","luaInvoke":"local retval = Citizen.InvokeNative(0xCFC0BD09BB1B73FF, trainCarriage, Citizen.ResultAsInteger())","js":"const retval = GetTrainCarriagePropSet(trainCarriage);","jsInvoke":"const retval = Citizen.invokeNative('0xCFC0BD09BB1B73FF', trainCarriage, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xCFC0BD09BB1B73FF, trainCarriage);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}