{"hash":"0x909E3C7FAE539FB1","ns":"PROPSET","name":"_SET_PROP_SET_AS_NO_LONGER_NEEDED","slug":"_SET_PROP_SET_AS_NO_LONGER_NEEDED","official":false,"named":true,"luaName":"SetPropSetAsNoLongerNeeded","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"propSet","type":"PropSet"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PROPSET/_SET_PROP_SET_AS_NO_LONGER_NEEDED","markdownUrl":"https://natives.borderlinerp.com/natives/PROPSET/_SET_PROP_SET_AS_NO_LONGER_NEEDED.md","snippets":{"lua":"SetPropSetAsNoLongerNeeded(propSet)","luaInvoke":"Citizen.InvokeNative(0x909E3C7FAE539FB1, propSet)","js":"SetPropSetAsNoLongerNeeded(propSet);","jsInvoke":"Citizen.invokeNative('0x909E3C7FAE539FB1', propSet);","csharp":"Function.Call((Hash)0x909E3C7FAE539FB1, propSet);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}