{"hash":"0x9D096A5BD02F953E","ns":"PROPSET","name":"_SET_PROP_SET_VISIBLE","slug":"_SET_PROP_SET_VISIBLE","official":false,"named":true,"luaName":"SetPropSetVisible","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"propSet","type":"PropSet"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x0CE8AAFE9E433A23"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PROPSET/_SET_PROP_SET_VISIBLE","markdownUrl":"https://natives.borderlinerp.com/natives/PROPSET/_SET_PROP_SET_VISIBLE.md","snippets":{"lua":"SetPropSetVisible(propSet, toggle)","luaInvoke":"Citizen.InvokeNative(0x9D096A5BD02F953E, propSet, toggle)","js":"SetPropSetVisible(propSet, toggle);","jsInvoke":"Citizen.invokeNative('0x9D096A5BD02F953E', propSet, toggle);","csharp":"Function.Call((Hash)0x9D096A5BD02F953E, propSet, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}