# SCRIPT::BAIL_TO_LANDING_PAGE

- **Hash:** `0xBC2C927F5C264243`
- **Namespace:** SCRIPT
- **Runtime name (Lua/JS):** `BailToLandingPage`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/SCRIPT/BAIL_TO_LANDING_PAGE

## Signature

```c
void BAIL_TO_LANDING_PAGE(int bailCode);
```

## Parameters

- `bailCode` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
BailToLandingPage(bailCode)

-- always available, by hash
Citizen.InvokeNative(0xBC2C927F5C264243, bailCode)
```

### JavaScript

```js
BailToLandingPage(bailCode);

// by hash
Citizen.invokeNative('0xBC2C927F5C264243', bailCode);
```

### C#

```csharp
Function.Call((Hash)0xBC2C927F5C264243, bailCode);
```

*Sources: alloc8or RDR3 NativeDB.*
