{"hash":"0xFF975BC4435A0FA3","ns":"SCRIPT","name":"DOES_THREAD_EXIST","slug":"DOES_THREAD_EXIST","official":true,"named":true,"luaName":"DoesThreadExist","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"threadId","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/SCRIPT/DOES_THREAD_EXIST","markdownUrl":"https://natives.borderlinerp.com/natives/SCRIPT/DOES_THREAD_EXIST.md","snippets":{"lua":"local retval = DoesThreadExist(threadId)","luaInvoke":"local retval = Citizen.InvokeNative(0xFF975BC4435A0FA3, threadId, Citizen.ReturnResultAnyway())","js":"const retval = DoesThreadExist(threadId);","jsInvoke":"const retval = Citizen.invokeNative('0xFF975BC4435A0FA3', threadId, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xFF975BC4435A0FA3, threadId);","notes":[]}}