{"hash":"0xC9F59C0A710ECD34","ns":"SCRIPT","name":"GET_EVENT_EXISTS","slug":"GET_EVENT_EXISTS","official":true,"named":true,"luaName":"GetEventExists","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"eventGroup","type":"int"},{"name":"eventType","type":"Hash"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"eventGroup: 0 = SCRIPT_EVENT_QUEUE_AI (CEventGroupScriptAI), 1 = SCRIPT_EVENT_QUEUE_NETWORK (CEventGroupScriptNetwork), 2 = unk, 3 = unk, 4 = SCRIPT_EVENT_QUEUE_SCRIPT_ERRORS (CEventGroupScriptErrors)"}],"examples":[],"aliases":[],"enums":["eEventType"],"related":[],"build":"1207","gtaHash":"0x936E6168A9BCEDB5","gtaJhash":"0xA1B447B5","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/SCRIPT/GET_EVENT_EXISTS","markdownUrl":"https://natives.borderlinerp.com/natives/SCRIPT/GET_EVENT_EXISTS.md","snippets":{"lua":"local retval = GetEventExists(eventGroup, eventType)","luaInvoke":"local retval = Citizen.InvokeNative(0xC9F59C0A710ECD34, eventGroup, eventType, Citizen.ReturnResultAnyway())","js":"const retval = GetEventExists(eventGroup, eventType);","jsInvoke":"const retval = Citizen.invokeNative('0xC9F59C0A710ECD34', eventGroup, eventType, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xC9F59C0A710ECD34, eventGroup, eventType);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}