{"hash":"0xD92FA81B64920E85","ns":"SCRIPT","name":"GET_THREAD_EXISTENCE_DETAILS","slug":"GET_THREAD_EXISTENCE_DETAILS","official":true,"named":true,"luaName":"GetThreadExistenceDetails","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"threadId","type":"int"},{"name":"threadExists","type":"BOOL*"},{"name":"hasScriptHandler","type":"BOOL*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/SCRIPT/GET_THREAD_EXISTENCE_DETAILS","markdownUrl":"https://natives.borderlinerp.com/natives/SCRIPT/GET_THREAD_EXISTENCE_DETAILS.md","snippets":{"lua":"local threadExists, hasScriptHandler = GetThreadExistenceDetails(threadId)","luaInvoke":"local threadExists, hasScriptHandler = Citizen.InvokeNative(0xD92FA81B64920E85, threadId, Citizen.PointerValueInt() --[[ BOOL* ]], Citizen.PointerValueInt() --[[ BOOL* ]])","js":"const [threadExists, hasScriptHandler] = GetThreadExistenceDetails(threadId);","jsInvoke":"const [threadExists, hasScriptHandler] = Citizen.invokeNative('0xD92FA81B64920E85', threadId, Citizen.pointerValueInt() /* BOOL* */, Citizen.pointerValueInt() /* BOOL* */);","csharp":"var threadExists = new OutputArgument();\nvar hasScriptHandler = new OutputArgument();\nFunction.Call((Hash)0xD92FA81B64920E85, threadId, threadExists, hasScriptHandler);\n// threadExists.GetResult<bool>()\n// hasScriptHandler.GetResult<bool>()","notes":["Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order."]}}