{"hash":"0x46E9AE36D8FA6417","ns":"SCRIPT","name":"IS_THREAD_ACTIVE","slug":"IS_THREAD_ACTIVE","official":true,"named":true,"luaName":"IsThreadActive","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"threadId","type":"int"},{"name":"ignoreKilledState","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x46E9AE36D8FA6417","gtaJhash":"0x78D7A5A0","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/SCRIPT/IS_THREAD_ACTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/SCRIPT/IS_THREAD_ACTIVE.md","snippets":{"lua":"local retval = IsThreadActive(threadId, ignoreKilledState)","luaInvoke":"local retval = Citizen.InvokeNative(0x46E9AE36D8FA6417, threadId, ignoreKilledState, Citizen.ReturnResultAnyway())","js":"const retval = IsThreadActive(threadId, ignoreKilledState);","jsInvoke":"const retval = Citizen.invokeNative('0x46E9AE36D8FA6417', threadId, ignoreKilledState, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x46E9AE36D8FA6417, threadId, ignoreKilledState);","notes":[]}}