{"hash":"0xBE7D814CFA181B56","ns":"SCRIPT","name":"_BG_RELOAD_ALL_BACKGROUND_SCRIPTS","slug":"_BG_RELOAD_ALL_BACKGROUND_SCRIPTS","official":false,"named":true,"luaName":"BgReloadAllBackgroundScripts","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/SCRIPT/_BG_RELOAD_ALL_BACKGROUND_SCRIPTS","markdownUrl":"https://natives.borderlinerp.com/natives/SCRIPT/_BG_RELOAD_ALL_BACKGROUND_SCRIPTS.md","snippets":{"lua":"BgReloadAllBackgroundScripts()","luaInvoke":"Citizen.InvokeNative(0xBE7D814CFA181B56)","js":"BgReloadAllBackgroundScripts();","jsInvoke":"Citizen.invokeNative('0xBE7D814CFA181B56');","csharp":"Function.Call((Hash)0xBE7D814CFA181B56);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}