# SHAPETEST::START_SHAPE_TEST_BOX

- **Hash:** `0xFE466162C4401D18`
- **Namespace:** SHAPETEST
- **Runtime name (Lua/JS):** `StartShapeTestBox`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/SHAPETEST/START_SHAPE_TEST_BOX

## Signature

```c
ScrHandle START_SHAPE_TEST_BOX(float posX, float posY, float posZ, float dimensionsX, float dimensionsY, float dimensionsZ, float rotX, float rotY, float rotZ, int rotationOrder, int flags, Entity entityToIgnore, int options);
```

## Parameters

- `posX` (`float`)
- `posY` (`float`)
- `posZ` (`float`)
- `dimensionsX` (`float`)
- `dimensionsY` (`float`)
- `dimensionsZ` (`float`)
- `rotX` (`float`)
- `rotY` (`float`)
- `rotZ` (`float`)
- `rotationOrder` (`int`)
- `flags` (`int`)
- `entityToIgnore` (`Entity`)
- `options` (`int`)

## Returns

`ScrHandle`

## Usage

### Lua

```lua
local retval = StartShapeTestBox(posX, posY, posZ, dimensionsX, dimensionsY, dimensionsZ, rotX, rotY, rotZ, rotationOrder, flags, entityToIgnore, options)

-- always available, by hash
local retval = Citizen.InvokeNative(0xFE466162C4401D18, posX, posY, posZ, dimensionsX, dimensionsY, dimensionsZ, rotX, rotY, rotZ, rotationOrder, flags, entityToIgnore, options, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = StartShapeTestBox(posX, posY, posZ, dimensionsX, dimensionsY, dimensionsZ, rotX, rotY, rotZ, rotationOrder, flags, entityToIgnore, options);

// by hash
const retval = Citizen.invokeNative('0xFE466162C4401D18', posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, dimensionsX + 0.0000001, dimensionsY + 0.0000001, dimensionsZ + 0.0000001, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, rotationOrder, flags, entityToIgnore, options, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0xFE466162C4401D18, posX, posY, posZ, dimensionsX, dimensionsY, dimensionsZ, rotX, rotY, rotZ, rotationOrder, flags, entityToIgnore, options);
```

- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

## Related enums

- [eEulerRotationOrder](https://natives.borderlinerp.com/enums/eEulerRotationOrder.md) — 6 values

*Sources: alloc8or RDR3 NativeDB.*
