# SOCIALCLUB::SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID

- **Hash:** `0x049D2196D9D11184`
- **Namespace:** SOCIALCLUB
- **Runtime name (Lua/JS):** `ScCommunityEventGetExtraDataStringById`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **Note:** not used by the game's own scripts
- **URL:** https://natives.borderlinerp.com/natives/SOCIALCLUB/SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID

## Signature

```c
BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID(int p0, const char* p1, char* p2);
```

## Parameters

- `p0` (`int`)
- `p1` (`const char*`)
- `p2` (`char*`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = ScCommunityEventGetExtraDataStringById(p0, p1, p2)

-- always available, by hash
local retval = Citizen.InvokeNative(0x049D2196D9D11184, p0, p1, p2, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = ScCommunityEventGetExtraDataStringById(p0, p1, p2);

// by hash
const retval = Citizen.invokeNative('0x049D2196D9D11184', p0, p1, p2, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x049D2196D9D11184, p0, p1, p2);
```

*Sources: alloc8or RDR3 NativeDB.*
