{"hash":"0x8BA3D7B1E83EF803","ns":"STATS","name":"_0x8BA3D7B1E83EF803","slug":"0x8BA3D7B1E83EF803","official":false,"named":false,"luaName":"N_0x8ba3d7b1e83ef803","game":"rdr3","apiset":"client","returnType":"Hash","params":[{"name":"p0","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/STATS/0x8BA3D7B1E83EF803","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/0x8BA3D7B1E83EF803.md","snippets":{"lua":"local retval = N_0x8ba3d7b1e83ef803(p0)","luaInvoke":"local retval = Citizen.InvokeNative(0x8BA3D7B1E83EF803, p0, Citizen.ResultAsInteger())","js":"const retval = N_0x8ba3d7b1e83ef803(p0);","jsInvoke":"const retval = Citizen.invokeNative('0x8BA3D7B1E83EF803', p0, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x8BA3D7B1E83EF803, p0);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x8ba3d7b1e83ef803` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}