{"hash":"0xB112B9262EC29C20","ns":"STATS","name":"_0xB112B9262EC29C20","slug":"0xB112B9262EC29C20","official":false,"named":false,"luaName":"N_0xb112b9262ec29c20","game":"rdr3","apiset":"client","returnType":"const char*","params":[{"name":"p0","type":"Hash"},{"name":"p1","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/STATS/0xB112B9262EC29C20","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/0xB112B9262EC29C20.md","snippets":{"lua":"local retval = N_0xb112b9262ec29c20(p0, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xB112B9262EC29C20, p0, p1, Citizen.ResultAsString())","js":"const retval = N_0xb112b9262ec29c20(p0, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xB112B9262EC29C20', p0, p1, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xB112B9262EC29C20, p0, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xb112b9262ec29c20` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}