{"hash":"0xCA1F0B5103936891","ns":"STATS","name":"_0xCA1F0B5103936891","slug":"0xCA1F0B5103936891","official":false,"named":false,"luaName":"N_0xca1f0b5103936891","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/STATS/0xCA1F0B5103936891","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/0xCA1F0B5103936891.md","snippets":{"lua":"local retval = N_0xca1f0b5103936891(p0)","luaInvoke":"local retval = Citizen.InvokeNative(0xCA1F0B5103936891, p0, Citizen.ReturnResultAnyway())","js":"const retval = N_0xca1f0b5103936891(p0);","jsInvoke":"const retval = Citizen.invokeNative('0xCA1F0B5103936891', p0, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xCA1F0B5103936891, p0);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xca1f0b5103936891` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}