{"hash":"0xDDBD560745B1EE98","ns":"STATS","name":"_0xDDBD560745B1EE98","slug":"0xDDBD560745B1EE98","official":false,"named":false,"luaName":"N_0xddbd560745b1ee98","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"chalHash","type":"Hash"},{"name":"goalHash","type":"Hash"},{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/STATS/0xDDBD560745B1EE98","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/0xDDBD560745B1EE98.md","snippets":{"lua":"local retval = N_0xddbd560745b1ee98(chalHash, goalHash, player)","luaInvoke":"local retval = Citizen.InvokeNative(0xDDBD560745B1EE98, chalHash, goalHash, player, Citizen.ResultAsInteger())","js":"const retval = N_0xddbd560745b1ee98(chalHash, goalHash, player);","jsInvoke":"const retval = Citizen.invokeNative('0xDDBD560745B1EE98', chalHash, goalHash, player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xDDBD560745B1EE98, chalHash, goalHash, player);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xddbd560745b1ee98` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}