{"hash":"0xF2B5ABDE09958689","ns":"STATS","name":"_0xF2B5ABDE09958689","slug":"0xF2B5ABDE09958689","official":false,"named":false,"luaName":"N_0xf2b5abde09958689","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"unlockHash","type":"Hash"},{"name":"ped1","type":"Ped"},{"name":"ped2","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1311","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/STATS/0xF2B5ABDE09958689","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/0xF2B5ABDE09958689.md","snippets":{"lua":"N_0xf2b5abde09958689(unlockHash, ped1, ped2)","luaInvoke":"Citizen.InvokeNative(0xF2B5ABDE09958689, unlockHash, ped1, ped2)","js":"N_0xf2b5abde09958689(unlockHash, ped1, ped2);","jsInvoke":"Citizen.invokeNative('0xF2B5ABDE09958689', unlockHash, ped1, ped2);","csharp":"Function.Call((Hash)0xF2B5ABDE09958689, unlockHash, ped1, ped2);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xf2b5abde09958689` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}