{"hash":"0xC0BB774787BBF301","ns":"STATS","name":"CHAL_MISSION_IS_GOAL_COMPLETE","slug":"CHAL_MISSION_IS_GOAL_COMPLETE","official":true,"named":true,"luaName":"ChalMissionIsGoalComplete","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"missionHash","type":"Hash"},{"name":"goalHash","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STATS/CHAL_MISSION_IS_GOAL_COMPLETE","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/CHAL_MISSION_IS_GOAL_COMPLETE.md","snippets":{"lua":"local retval = ChalMissionIsGoalComplete(missionHash, goalHash)","luaInvoke":"local retval = Citizen.InvokeNative(0xC0BB774787BBF301, missionHash, goalHash, Citizen.ReturnResultAnyway())","js":"const retval = ChalMissionIsGoalComplete(missionHash, goalHash);","jsInvoke":"const retval = Citizen.invokeNative('0xC0BB774787BBF301', missionHash, goalHash, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xC0BB774787BBF301, missionHash, goalHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}