{"hash":"0x6B1044FDC2B09101","ns":"STATS","name":"STAT_ADD_BOUNTY_TARGET","slug":"STAT_ADD_BOUNTY_TARGET","official":true,"named":true,"luaName":"StatAddBountyTarget","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"unlockHash","type":"Hash"},{"name":"ped","type":"Ped"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STATS/STAT_ADD_BOUNTY_TARGET","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/STAT_ADD_BOUNTY_TARGET.md","snippets":{"lua":"StatAddBountyTarget(unlockHash, ped)","luaInvoke":"Citizen.InvokeNative(0x6B1044FDC2B09101, unlockHash, ped)","js":"StatAddBountyTarget(unlockHash, ped);","jsInvoke":"Citizen.invokeNative('0x6B1044FDC2B09101', unlockHash, ped);","csharp":"Function.Call((Hash)0x6B1044FDC2B09101, unlockHash, ped);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}