{"hash":"0xBA61BA6205A3F5A8","ns":"STATS","name":"WEEKLY_COLLECTIBLE_GET_ITEM_IN_SET","slug":"WEEKLY_COLLECTIBLE_GET_ITEM_IN_SET","official":true,"named":true,"luaName":"WeeklyCollectibleGetItemInSet","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"chalHash","type":"Hash"},{"name":"setIndex","type":"int"},{"name":"itemIndex","type":"int"},{"name":"p3","type":"Hash*"},{"name":"p4","type":"int*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STATS/WEEKLY_COLLECTIBLE_GET_ITEM_IN_SET","markdownUrl":"https://natives.borderlinerp.com/natives/STATS/WEEKLY_COLLECTIBLE_GET_ITEM_IN_SET.md","snippets":{"lua":"local retval, p3, p4 = WeeklyCollectibleGetItemInSet(chalHash, setIndex, itemIndex)","luaInvoke":"local retval, p3, p4 = Citizen.InvokeNative(0xBA61BA6205A3F5A8, chalHash, setIndex, itemIndex, Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())","js":"const [retval, p3, p4] = WeeklyCollectibleGetItemInSet(chalHash, setIndex, itemIndex);","jsInvoke":"const [retval, p3, p4] = Citizen.invokeNative('0xBA61BA6205A3F5A8', chalHash, setIndex, itemIndex, Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());","csharp":"var p3 = new OutputArgument();\nvar p4 = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0xBA61BA6205A3F5A8, chalHash, setIndex, itemIndex, p3, p4);\n// p3.GetResult<int>()\n// p4.GetResult<int>()","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order."]}}