{"hash":"0x1283B8B89DD5D1B6","ns":"STREAMING","name":"HAS_MODEL_LOADED","slug":"HAS_MODEL_LOADED","official":true,"named":true,"luaName":"HasModelLoaded","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"model","type":"Hash"}],"summary":"Checks if the specified model has loaded into memory.","descriptions":[{"source":"alloc8or","format":"text","body":"Checks if the specified model has loaded into memory."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x98A4EB5D89A0C952","gtaJhash":"0x62BFDB37","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/STREAMING/HAS_MODEL_LOADED","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/HAS_MODEL_LOADED.md","snippets":{"lua":"local retval = HasModelLoaded(model)","luaInvoke":"local retval = Citizen.InvokeNative(0x1283B8B89DD5D1B6, model, Citizen.ReturnResultAnyway())","js":"const retval = HasModelLoaded(model);","jsInvoke":"const retval = Citizen.invokeNative('0x1283B8B89DD5D1B6', model, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x1283B8B89DD5D1B6, model);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}