{"hash":"0x387AD749E3B69B70","ns":"STREAMING","name":"LOAD_SCENE_START","slug":"LOAD_SCENE_START","official":true,"named":true,"luaName":"LoadSceneStart","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"posX","type":"float"},{"name":"posY","type":"float"},{"name":"posZ","type":"float"},{"name":"offsetX","type":"float"},{"name":"offsetY","type":"float"},{"name":"offsetZ","type":"float"},{"name":"radius","type":"float"},{"name":"controlFlags","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STREAMING/LOAD_SCENE_START","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/LOAD_SCENE_START.md","snippets":{"lua":"local retval = LoadSceneStart(posX, posY, posZ, offsetX, offsetY, offsetZ, radius, controlFlags)","luaInvoke":"local retval = Citizen.InvokeNative(0x387AD749E3B69B70, posX, posY, posZ, offsetX, offsetY, offsetZ, radius, controlFlags, Citizen.ReturnResultAnyway())","js":"const retval = LoadSceneStart(posX, posY, posZ, offsetX, offsetY, offsetZ, radius, controlFlags);","jsInvoke":"const retval = Citizen.invokeNative('0x387AD749E3B69B70', posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, offsetX + 0.0000001, offsetY + 0.0000001, offsetZ + 0.0000001, radius + 0.0000001, controlFlags, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x387AD749E3B69B70, posX, posY, posZ, offsetX, offsetY, offsetZ, radius, controlFlags);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}