{"hash":"0x513F8AA5BF2F17CF","ns":"STREAMING","name":"LOAD_SCENE_START_SPHERE","slug":"LOAD_SCENE_START_SPHERE","official":true,"named":true,"luaName":"LoadSceneStartSphere","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"},{"name":"p4","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STREAMING/LOAD_SCENE_START_SPHERE","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/LOAD_SCENE_START_SPHERE.md","snippets":{"lua":"local retval = LoadSceneStartSphere(x, y, z, radius, p4)","luaInvoke":"local retval = Citizen.InvokeNative(0x513F8AA5BF2F17CF, x, y, z, radius, p4, Citizen.ReturnResultAnyway())","js":"const retval = LoadSceneStartSphere(x, y, z, radius, p4);","jsInvoke":"const retval = Citizen.invokeNative('0x513F8AA5BF2F17CF', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, p4, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x513F8AA5BF2F17CF, x, y, z, radius, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}