# STREAMING::REQUEST_PTFX_ASSET

- **Hash:** `0x001FF43843028E0C`
- **Namespace:** STREAMING
- **Runtime name (Lua/JS):** `RequestPtfxAsset`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/STREAMING/REQUEST_PTFX_ASSET

## Signature

```c
void REQUEST_PTFX_ASSET();
```

## Returns

`void`

## Usage

### Lua

```lua
RequestPtfxAsset()

-- always available, by hash
Citizen.InvokeNative(0x001FF43843028E0C)
```

### JavaScript

```js
RequestPtfxAsset();

// by hash
Citizen.invokeNative('0x001FF43843028E0C');
```

### C#

```csharp
Function.Call((Hash)0x001FF43843028E0C);
```

## See also

- [STREAMING::REMOVE_PTFX_ASSET](https://natives.borderlinerp.com/natives/STREAMING/REMOVE_PTFX_ASSET.md)

*Sources: alloc8or RDR3 NativeDB.*
