{"hash":"0x25F6EF88664540E2","ns":"STREAMING","name":"SET_FOCUS_POS_AND_VEL","slug":"SET_FOCUS_POS_AND_VEL","official":true,"named":true,"luaName":"SetFocusPosAndVel","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"offsetX","type":"float"},{"name":"offsetY","type":"float"},{"name":"offsetZ","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xBB7454BAFF08FE25","gtaJhash":"0x14680A60","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STREAMING/SET_FOCUS_POS_AND_VEL","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/SET_FOCUS_POS_AND_VEL.md","snippets":{"lua":"SetFocusPosAndVel(x, y, z, offsetX, offsetY, offsetZ)","luaInvoke":"Citizen.InvokeNative(0x25F6EF88664540E2, x, y, z, offsetX, offsetY, offsetZ)","js":"SetFocusPosAndVel(x, y, z, offsetX, offsetY, offsetZ);","jsInvoke":"Citizen.invokeNative('0x25F6EF88664540E2', x + 0.0000001, y + 0.0000001, z + 0.0000001, offsetX + 0.0000001, offsetY + 0.0000001, offsetZ + 0.0000001);","csharp":"Function.Call((Hash)0x25F6EF88664540E2, x, y, z, offsetX, offsetY, offsetZ);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}