{"hash":"0xDA8B2EAF29E872E2","ns":"STREAMING","name":"_HAS_COLLISION_LOADED_AT_COORD","slug":"_HAS_COLLISION_LOADED_AT_COORD","official":false,"named":true,"luaName":"HasCollisionLoadedAtCoord","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STREAMING/_HAS_COLLISION_LOADED_AT_COORD","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/_HAS_COLLISION_LOADED_AT_COORD.md","snippets":{"lua":"local retval = HasCollisionLoadedAtCoord(x, y, z)","luaInvoke":"local retval = Citizen.InvokeNative(0xDA8B2EAF29E872E2, x, y, z, Citizen.ReturnResultAnyway())","js":"const retval = HasCollisionLoadedAtCoord(x, y, z);","jsInvoke":"const retval = Citizen.invokeNative('0xDA8B2EAF29E872E2', x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xDA8B2EAF29E872E2, x, y, z);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}