{"hash":"0xAC37644A538F7524","ns":"STREAMING","name":"_REQUEST_CLIP_SET_BY_HASH","slug":"_REQUEST_CLIP_SET_BY_HASH","official":false,"named":true,"luaName":"RequestClipSetByHash","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"clipSetHash","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/STREAMING/_REQUEST_CLIP_SET_BY_HASH","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/_REQUEST_CLIP_SET_BY_HASH.md","snippets":{"lua":"RequestClipSetByHash(clipSetHash)","luaInvoke":"Citizen.InvokeNative(0xAC37644A538F7524, clipSetHash)","js":"RequestClipSetByHash(clipSetHash);","jsInvoke":"Citizen.invokeNative('0xAC37644A538F7524', clipSetHash);","csharp":"Function.Call((Hash)0xAC37644A538F7524, clipSetHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}