{"hash":"0xB223249B7798EEED","ns":"STREAMING","name":"_REQUEST_SCENARIO_TYPE_FOR_PED","slug":"_REQUEST_SCENARIO_TYPE_FOR_PED","official":false,"named":true,"luaName":"RequestScenarioTypeForPed","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"},{"name":"p2","type":"Any"},{"name":"p3","type":"Any"}],"summary":"requests a scenario type just like _REQUEST_SCENARIO_TYPE but for a specifc ped p2 is a flag unknown","descriptions":[{"source":"vorp","format":"text","body":"requests a scenario type just like _REQUEST_SCENARIO_TYPE but for a specifc ped p2 is a flag unknown"}],"examples":[],"aliases":[],"enums":[],"related":["0x66BC28E50E85270E"],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/STREAMING/_REQUEST_SCENARIO_TYPE_FOR_PED","markdownUrl":"https://natives.borderlinerp.com/natives/STREAMING/_REQUEST_SCENARIO_TYPE_FOR_PED.md","snippets":{"lua":"local retval = RequestScenarioTypeForPed(p0, p1, p2, p3)","luaInvoke":"local retval = Citizen.InvokeNative(0xB223249B7798EEED, p0, p1, p2, p3, Citizen.ResultAsInteger())","js":"const retval = RequestScenarioTypeForPed(p0, p1, p2, p3);","jsInvoke":"const retval = Citizen.invokeNative('0xB223249B7798EEED', p0, p1, p2, p3, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xB223249B7798EEED, p0, p1, p2, p3);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}