{"hash":"0xD5C12A75C7B9497F","ns":"TASK","name":"ADD_COVER_POINT","slug":"ADD_COVER_POINT","official":true,"named":true,"luaName":"AddCoverPoint","game":"rdr3","apiset":"client","returnType":"ScrHandle","params":[{"name":"p0","type":"float"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"Any"},{"name":"p5","type":"Any"},{"name":"p6","type":"Any"},{"name":"p7","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xAE287C923D891715"],"build":"1207","gtaHash":"0xD5C12A75C7B9497F","gtaJhash":"0xA0AF0B98","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/ADD_COVER_POINT","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/ADD_COVER_POINT.md","snippets":{"lua":"local retval = AddCoverPoint(p0, p1, p2, p3, p4, p5, p6, p7)","luaInvoke":"local retval = Citizen.InvokeNative(0xD5C12A75C7B9497F, p0, p1, p2, p3, p4, p5, p6, p7, Citizen.ResultAsInteger())","js":"const retval = AddCoverPoint(p0, p1, p2, p3, p4, p5, p6, p7);","jsInvoke":"const retval = Citizen.invokeNative('0xD5C12A75C7B9497F', p0 + 0.0000001, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, p4, p5, p6, p7, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xD5C12A75C7B9497F, p0, p1, p2, p3, p4, p5, p6, p7);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}