# TASK::ASSISTED_MOVEMENT_REMOVE_ROUTE

- **Hash:** `0x3548536485DD792B`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `AssistedMovementRemoveRoute`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/ASSISTED_MOVEMENT_REMOVE_ROUTE

## Signature

```c
void ASSISTED_MOVEMENT_REMOVE_ROUTE(const char* route);
```

## Parameters

- `route` (`const char*`)

## Returns

`void`

## Usage

### Lua

```lua
AssistedMovementRemoveRoute(route)

-- always available, by hash
Citizen.InvokeNative(0x3548536485DD792B, route)
```

### JavaScript

```js
AssistedMovementRemoveRoute(route);

// by hash
Citizen.invokeNative('0x3548536485DD792B', route);
```

### C#

```csharp
Function.Call((Hash)0x3548536485DD792B, route);
```

*Sources: alloc8or RDR3 NativeDB.*
