# TASK::CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK

- **Hash:** `0xC35B5CDB2824CF69`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `ClearDrivebyTaskUnderneathDrivingTask`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK

## Signature

```c
void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`void`

## Usage

### Lua

```lua
ClearDrivebyTaskUnderneathDrivingTask(ped)

-- always available, by hash
Citizen.InvokeNative(0xC35B5CDB2824CF69, ped)
```

### JavaScript

```js
ClearDrivebyTaskUnderneathDrivingTask(ped);

// by hash
Citizen.invokeNative('0xC35B5CDB2824CF69', ped);
```

### C#

```csharp
Function.Call((Hash)0xC35B5CDB2824CF69, ped);
```

## See also

- [TASK::IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK](https://natives.borderlinerp.com/natives/TASK/IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK.md)

*Sources: alloc8or RDR3 NativeDB.*
