{"hash":"0xBC864A70AD55E0C1","ns":"TASK","name":"GET_ITEM_INTERACTION_PROMPT_PROGRESS","slug":"GET_ITEM_INTERACTION_PROMPT_PROGRESS","official":true,"named":true,"luaName":"GetItemInteractionPromptProgress","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"ped","type":"Ped"},{"name":"inputContext","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/GET_ITEM_INTERACTION_PROMPT_PROGRESS","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/GET_ITEM_INTERACTION_PROMPT_PROGRESS.md","snippets":{"lua":"local retval = GetItemInteractionPromptProgress(ped, inputContext)","luaInvoke":"local retval = Citizen.InvokeNative(0xBC864A70AD55E0C1, ped, inputContext, Citizen.ResultAsFloat())","js":"const retval = GetItemInteractionPromptProgress(ped, inputContext);","jsInvoke":"const retval = Citizen.invokeNative('0xBC864A70AD55E0C1', ped, inputContext, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xBC864A70AD55E0C1, ped, inputContext);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}