{"hash":"0x349CE7B56DAFD95C","ns":"TASK","name":"IS_MOVE_BLEND_RATIO_STILL","slug":"IS_MOVE_BLEND_RATIO_STILL","official":true,"named":true,"luaName":"IsMoveBlendRatioStill","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"moveBlendRatio","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x349CE7B56DAFD95C","gtaJhash":"0xE9DAF877","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/IS_MOVE_BLEND_RATIO_STILL","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/IS_MOVE_BLEND_RATIO_STILL.md","snippets":{"lua":"local retval = IsMoveBlendRatioStill(moveBlendRatio)","luaInvoke":"local retval = Citizen.InvokeNative(0x349CE7B56DAFD95C, moveBlendRatio, Citizen.ReturnResultAnyway())","js":"const retval = IsMoveBlendRatioStill(moveBlendRatio);","jsInvoke":"const retval = Citizen.invokeNative('0x349CE7B56DAFD95C', moveBlendRatio + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x349CE7B56DAFD95C, moveBlendRatio);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}