{"hash":"0xDEB6D52126E7D640","ns":"TASK","name":"IS_PED_IN_WRITHE","slug":"IS_PED_IN_WRITHE","official":true,"named":true,"luaName":"IsPedInWrithe","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"}],"summary":"This native checks if a ped is on the ground, in pain from a (gunshot) wound.","descriptions":[{"source":"alloc8or","format":"text","body":"This native checks if a ped is on the ground, in pain from a (gunshot) wound."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xDEB6D52126E7D640","gtaJhash":"0x09E61921","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/IS_PED_IN_WRITHE","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/IS_PED_IN_WRITHE.md","snippets":{"lua":"local retval = IsPedInWrithe(ped)","luaInvoke":"local retval = Citizen.InvokeNative(0xDEB6D52126E7D640, ped, Citizen.ReturnResultAnyway())","js":"const retval = IsPedInWrithe(ped);","jsInvoke":"const retval = Citizen.invokeNative('0xDEB6D52126E7D640', ped, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xDEB6D52126E7D640, ped);","notes":[]}}