{"hash":"0x367A09DED4E05B99","ns":"TASK","name":"IS_SCENARIO_GROUP_ENABLED","slug":"IS_SCENARIO_GROUP_ENABLED","official":true,"named":true,"luaName":"IsScenarioGroupEnabled","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"scenarioGroup","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x02C8E5B49848664E"],"build":"1207","gtaHash":"0x367A09DED4E05B99","gtaJhash":"0x90991122","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/IS_SCENARIO_GROUP_ENABLED","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/IS_SCENARIO_GROUP_ENABLED.md","snippets":{"lua":"local retval = IsScenarioGroupEnabled(scenarioGroup)","luaInvoke":"local retval = Citizen.InvokeNative(0x367A09DED4E05B99, scenarioGroup, Citizen.ReturnResultAnyway())","js":"const retval = IsScenarioGroupEnabled(scenarioGroup);","jsInvoke":"const retval = Citizen.invokeNative('0x367A09DED4E05B99', scenarioGroup, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x367A09DED4E05B99, scenarioGroup);","notes":[]}}