{"hash":"0xE7FA07624574B79A","ns":"TASK","name":"REACT_LOOK_AT","slug":"REACT_LOOK_AT","official":true,"named":true,"luaName":"ReactLookAt","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"targetPed","type":"Ped"},{"name":"lookIntensity","type":"int"},{"name":"exitAnimation","type":"int"},{"name":"duration","type":"float"},{"name":"p5","type":"int"},{"name":"targetPed2","type":"Ped"},{"name":"p7","type":"Any"},{"name":"p8","type":"Any"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"lookIntensity: see SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT\n\nexitAnimation: LOOK_RETURN_GENERIC = 1,\nLOOK_RETURN_DISMISSIVE = 2,\nLOOK_RETURN_RELIEVED = 3"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/REACT_LOOK_AT","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/REACT_LOOK_AT.md","snippets":{"lua":"ReactLookAt(ped, targetPed, lookIntensity, exitAnimation, duration, p5, targetPed2, p7, p8)","luaInvoke":"Citizen.InvokeNative(0xE7FA07624574B79A, ped, targetPed, lookIntensity, exitAnimation, duration, p5, targetPed2, p7, p8)","js":"ReactLookAt(ped, targetPed, lookIntensity, exitAnimation, duration, p5, targetPed2, p7, p8);","jsInvoke":"Citizen.invokeNative('0xE7FA07624574B79A', ped, targetPed, lookIntensity, exitAnimation, duration + 0.0000001, p5, targetPed2, p7, p8);","csharp":"Function.Call((Hash)0xE7FA07624574B79A, ped, targetPed, lookIntensity, exitAnimation, duration, p5, targetPed2, p7, p8);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}