# TASK::REMOVE_ALL_COVER_BLOCKING_AREAS

- **Hash:** `0xDB6708C0B46F56D8`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `RemoveAllCoverBlockingAreas`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/REMOVE_ALL_COVER_BLOCKING_AREAS

## Signature

```c
void REMOVE_ALL_COVER_BLOCKING_AREAS();
```

## Returns

`void`

## Usage

### Lua

```lua
RemoveAllCoverBlockingAreas()

-- always available, by hash
Citizen.InvokeNative(0xDB6708C0B46F56D8)
```

### JavaScript

```js
RemoveAllCoverBlockingAreas();

// by hash
Citizen.invokeNative('0xDB6708C0B46F56D8');
```

### C#

```csharp
Function.Call((Hash)0xDB6708C0B46F56D8);
```

*Sources: alloc8or RDR3 NativeDB.*
