{"hash":"0xE5B302114D8162EE","ns":"TASK","name":"SET_DRIVEBY_TASK_TARGET","slug":"SET_DRIVEBY_TASK_TARGET","official":true,"named":true,"luaName":"SetDrivebyTaskTarget","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"shootingPed","type":"Ped"},{"name":"targetPed","type":"Ped"},{"name":"targetVehicle","type":"Vehicle"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xE5B302114D8162EE","gtaJhash":"0xDA6A6FC1","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/SET_DRIVEBY_TASK_TARGET","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/SET_DRIVEBY_TASK_TARGET.md","snippets":{"lua":"SetDrivebyTaskTarget(shootingPed, targetPed, targetVehicle, x, y, z)","luaInvoke":"Citizen.InvokeNative(0xE5B302114D8162EE, shootingPed, targetPed, targetVehicle, x, y, z)","js":"SetDrivebyTaskTarget(shootingPed, targetPed, targetVehicle, x, y, z);","jsInvoke":"Citizen.invokeNative('0xE5B302114D8162EE', shootingPed, targetPed, targetVehicle, x + 0.0000001, y + 0.0000001, z + 0.0000001);","csharp":"Function.Call((Hash)0xE5B302114D8162EE, shootingPed, targetPed, targetVehicle, x, y, z);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}