{"hash":"0x38FE1EC73743793C","ns":"TASK","name":"SET_PED_PATH_PREFER_TO_AVOID_WATER","slug":"SET_PED_PATH_PREFER_TO_AVOID_WATER","official":true,"named":true,"luaName":"SetPedPathPreferToAvoidWater","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"avoidWater","type":"BOOL"},{"name":"p2","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x38FE1EC73743793C","gtaJhash":"0x0EA39A29","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/SET_PED_PATH_PREFER_TO_AVOID_WATER","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/SET_PED_PATH_PREFER_TO_AVOID_WATER.md","snippets":{"lua":"SetPedPathPreferToAvoidWater(ped, avoidWater, p2)","luaInvoke":"Citizen.InvokeNative(0x38FE1EC73743793C, ped, avoidWater, p2)","js":"SetPedPathPreferToAvoidWater(ped, avoidWater, p2);","jsInvoke":"Citizen.invokeNative('0x38FE1EC73743793C', ped, avoidWater, p2 + 0.0000001);","csharp":"Function.Call((Hash)0x38FE1EC73743793C, ped, avoidWater, p2);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}