{"hash":"0xED98E10B0AFCE4B4","ns":"TASK","name":"SET_PED_WAYPOINT_ROUTE_OFFSET","slug":"SET_PED_WAYPOINT_ROUTE_OFFSET","official":true,"named":true,"luaName":"SetPedWaypointRouteOffset","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xED98E10B0AFCE4B4","gtaJhash":"0xF867F747","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/SET_PED_WAYPOINT_ROUTE_OFFSET","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/SET_PED_WAYPOINT_ROUTE_OFFSET.md","snippets":{"lua":"local retval = SetPedWaypointRouteOffset(ped, p1, p2, p3)","luaInvoke":"local retval = Citizen.InvokeNative(0xED98E10B0AFCE4B4, ped, p1, p2, p3, Citizen.ReturnResultAnyway())","js":"const retval = SetPedWaypointRouteOffset(ped, p1, p2, p3);","jsInvoke":"const retval = Citizen.invokeNative('0xED98E10B0AFCE4B4', ped, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xED98E10B0AFCE4B4, ped, p1, p2, p3);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}