{"hash":"0xEB47EC4E34FB7EE1","ns":"TASK","name":"SET_SCENARIO_TYPE_ENABLED","slug":"SET_SCENARIO_TYPE_ENABLED","official":true,"named":true,"luaName":"SetScenarioTypeEnabled","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"scenarioType","type":"const char*"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x3A815DB3EA088722"],"build":"1207","gtaHash":"0xEB47EC4E34FB7EE1","gtaJhash":"0xDB18E5DE","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/SET_SCENARIO_TYPE_ENABLED","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/SET_SCENARIO_TYPE_ENABLED.md","snippets":{"lua":"SetScenarioTypeEnabled(scenarioType, toggle)","luaInvoke":"Citizen.InvokeNative(0xEB47EC4E34FB7EE1, scenarioType, toggle)","js":"SetScenarioTypeEnabled(scenarioType, toggle);","jsInvoke":"Citizen.invokeNative('0xEB47EC4E34FB7EE1', scenarioType, toggle);","csharp":"Function.Call((Hash)0xEB47EC4E34FB7EE1, scenarioType, toggle);","notes":[]}}