# TASK::TASK_BREAK_VEHICLE_DOOR_LOCK

- **Hash:** `0xBB28D1BC9EA8A6A5`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `TaskBreakVehicleDoorLock`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/TASK_BREAK_VEHICLE_DOOR_LOCK

## Signature

```c
void TASK_BREAK_VEHICLE_DOOR_LOCK(Ped ped, Vehicle vehicle);
```

## Parameters

- `ped` (`Ped`)
- `vehicle` (`Vehicle`)

## Returns

`void`

## Usage

### Lua

```lua
TaskBreakVehicleDoorLock(ped, vehicle)

-- always available, by hash
Citizen.InvokeNative(0xBB28D1BC9EA8A6A5, ped, vehicle)
```

### JavaScript

```js
TaskBreakVehicleDoorLock(ped, vehicle);

// by hash
Citizen.invokeNative('0xBB28D1BC9EA8A6A5', ped, vehicle);
```

### C#

```csharp
Function.Call((Hash)0xBB28D1BC9EA8A6A5, ped, vehicle);
```

*Sources: alloc8or RDR3 NativeDB.*
