# TASK::TASK_CLEAR_LOOK_AT

- **Hash:** `0x0F804F1DB19B9689`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `TaskClearLookAt`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/TASK_CLEAR_LOOK_AT

## Signature

```c
void TASK_CLEAR_LOOK_AT(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`void`

## Usage

### Lua

```lua
TaskClearLookAt(ped)

-- always available, by hash
Citizen.InvokeNative(0x0F804F1DB19B9689, ped)
```

### JavaScript

```js
TaskClearLookAt(ped);

// by hash
Citizen.invokeNative('0x0F804F1DB19B9689', ped);
```

### C#

```csharp
Function.Call((Hash)0x0F804F1DB19B9689, ped);
```

*Sources: alloc8or RDR3 NativeDB.*
