{"hash":"0x6F1C49F275BD25B3","ns":"TASK","name":"TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER","slug":"TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER","official":true,"named":true,"luaName":"TaskEveryoneLeaveVehicleInOrder","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_EVERYONE_LEAVE_VEHICLE_IN_ORDER.md","snippets":{"lua":"TaskEveryoneLeaveVehicleInOrder(vehicle, p1)","luaInvoke":"Citizen.InvokeNative(0x6F1C49F275BD25B3, vehicle, p1)","js":"TaskEveryoneLeaveVehicleInOrder(vehicle, p1);","jsInvoke":"Citizen.invokeNative('0x6F1C49F275BD25B3', vehicle, p1);","csharp":"Function.Call((Hash)0x6F1C49F275BD25B3, vehicle, p1);","notes":[]}}