{"hash":"0x58428248BF4B64E4","ns":"TASK","name":"TASK_FLEE_COORD","slug":"TASK_FLEE_COORD","official":true,"named":true,"luaName":"TaskFleeCoord","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"fleeStyle","type":"int"},{"name":"p5","type":"int"},{"name":"p6","type":"float"},{"name":"duration","type":"int"},{"name":"p8","type":"int"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"Params: p5 = some flag?, p6 = -1.0f, p8 = 0 in R* Scripts\nfleeStyle: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eFleeStyle"}],"examples":[],"aliases":[],"enums":["eFleeStyle"],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_FLEE_COORD","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_FLEE_COORD.md","snippets":{"lua":"TaskFleeCoord(ped, x, y, z, fleeStyle, p5, p6, duration, p8)","luaInvoke":"Citizen.InvokeNative(0x58428248BF4B64E4, ped, x, y, z, fleeStyle, p5, p6, duration, p8)","js":"TaskFleeCoord(ped, x, y, z, fleeStyle, p5, p6, duration, p8);","jsInvoke":"Citizen.invokeNative('0x58428248BF4B64E4', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, fleeStyle, p5, p6 + 0.0000001, duration, p8);","csharp":"Function.Call((Hash)0x58428248BF4B64E4, ped, x, y, z, fleeStyle, p5, p6, duration, p8);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}