# TASK::TASK_FLUSH_ROUTE

- **Hash:** `0x841142A1376E9006`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `TaskFlushRoute`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/TASK_FLUSH_ROUTE

## Signature

```c
void TASK_FLUSH_ROUTE();
```

## Returns

`void`

## Description

Clears the current point route. Call this before TASK_EXTEND_ROUTE and TASK_FOLLOW_POINT_ROUTE.

## Usage

### Lua

```lua
TaskFlushRoute()

-- always available, by hash
Citizen.InvokeNative(0x841142A1376E9006)
```

### JavaScript

```js
TaskFlushRoute();

// by hash
Citizen.invokeNative('0x841142A1376E9006');
```

### C#

```csharp
Function.Call((Hash)0x841142A1376E9006);
```

*Sources: alloc8or RDR3 NativeDB.*
