{"hash":"0x62D2916F56B9CD2D","ns":"TASK","name":"TASK_RELOAD_WEAPON","slug":"TASK_RELOAD_WEAPON","official":true,"named":true,"luaName":"TaskReloadWeapon","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"unused","type":"BOOL"}],"summary":"ped can't reload and walk, setting ammo needs to be set after using this or it will not make the animation reload, wont work if you are in first person","descriptions":[{"source":"vorp","format":"text","body":"ped can't reload and walk, setting ammo needs to be set after using this or it will not make the animation reload, wont work if you are in first person"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x62D2916F56B9CD2D","gtaJhash":"0xCA6E91FD","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_RELOAD_WEAPON","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_RELOAD_WEAPON.md","snippets":{"lua":"TaskReloadWeapon(ped, unused)","luaInvoke":"Citizen.InvokeNative(0x62D2916F56B9CD2D, ped, unused)","js":"TaskReloadWeapon(ped, unused);","jsInvoke":"Citizen.invokeNative('0x62D2916F56B9CD2D', ped, unused);","csharp":"Function.Call((Hash)0x62D2916F56B9CD2D, ped, unused);","notes":[]}}