{"hash":"0x8D7F2A63688C20A4","ns":"TASK","name":"TASK_SEEK_CLEAR_LOS_TO_ENTITY","slug":"TASK_SEEK_CLEAR_LOS_TO_ENTITY","official":true,"named":true,"luaName":"TaskSeekClearLosToEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"entity","type":"Entity"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_SEEK_CLEAR_LOS_TO_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_SEEK_CLEAR_LOS_TO_ENTITY.md","snippets":{"lua":"TaskSeekClearLosToEntity(ped, entity, p2, p3, p4)","luaInvoke":"Citizen.InvokeNative(0x8D7F2A63688C20A4, ped, entity, p2, p3, p4)","js":"TaskSeekClearLosToEntity(ped, entity, p2, p3, p4);","jsInvoke":"Citizen.invokeNative('0x8D7F2A63688C20A4', ped, entity, p2 + 0.0000001, p3 + 0.0000001, p4 + 0.0000001);","csharp":"Function.Call((Hash)0x8D7F2A63688C20A4, ped, entity, p2, p3, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}