# TASK::TASK_SMART_FLEE_PED

- **Hash:** `0x22B0D0E37CCB840D`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `TaskSmartFleePed`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/TASK_SMART_FLEE_PED

## Signature

```c
void TASK_SMART_FLEE_PED(Ped ped, Ped fleeFromTarget, float fleeDistance, int fleeTime, int fleeType, float fleeSpeed, Ped targetPed);
```

## Parameters

- `ped` (`Ped`)
- `fleeFromTarget` (`Ped`)
- `fleeDistance` (`float`)
- `fleeTime` (`int`)
- `fleeType` (`int`)
- `fleeSpeed` (`float`)
- `targetPed` (`Ped`)

## Returns

`void`

## Description

Makes a ped run away from another ped (fleeFromTarget)

fleeDistance = ped will flee this distance
fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
fleeType = see TASK_FLEE_COORD, can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
fleeSpeed = mostly 3f, rarely 1f in R* Scripts

## Usage

### Lua

```lua
TaskSmartFleePed(ped, fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed)

-- always available, by hash
Citizen.InvokeNative(0x22B0D0E37CCB840D, ped, fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed)
```

### JavaScript

```js
TaskSmartFleePed(ped, fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed);

// by hash
Citizen.invokeNative('0x22B0D0E37CCB840D', ped, fleeFromTarget, fleeDistance + 0.0000001, fleeTime, fleeType, fleeSpeed + 0.0000001, targetPed);
```

### C#

```csharp
Function.Call((Hash)0x22B0D0E37CCB840D, ped, fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed);
```

- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

## Related enums

- [eFleeStyle](https://natives.borderlinerp.com/enums/eFleeStyle.md) — 13 values

*Sources: alloc8or RDR3 NativeDB.*
